Co-op Only Action RPG · Up to 4 Players

Bravest Burden — key art

Explore hostile regions, build your hero, and deliver the Burden before the enemy takes it.

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Four Players, One Quest

Cooperative Combat

Elites hunt the Burden carrier. Common enemies swarm the whole party. Bosses test your teamwork and synergies.

Real-time Combat

A wide variety of common enemies. Elites that hunt your weaknesses and disable you. Bosses that punish hesitation and force teamwork.

Scavenge and Return

Enter dangerous ground, find what the party needs, and get it back before the expedition turns against you.

Deep Hero Customisation

Four species x four classes. Shape your hero further a unique Skill Tree system, with Traits, and through finding Legendary Gear.

Handcrafted Pixel World

Overrun forests, fallen empires, bogs, and frozen wastelands each have their own enemies, secrets, and reasons to turn back.

The Central Objective

The Burden

Every expedition begins with a Prophecy, tainted by chaotic magic.
Your party must see it destroyed.

  1. Receive it

    You set out carrying the Burden. Elite enemies will try to sabotage you and steal it in various ways.

  2. Deliver it

    Get it safely to its destination. Delivery triggers the Quest's final challenge.

  3. Extract

    Survive the finale, then return to your hideout.

The party surrounded in a cursed swamp — an unlucky find draws the horde
Keep the carrier moving.

One carrier at a time

Scroll to follow the Burden through an expedition.

  1. Someone must carry it

    One hero carries the Burden at a time. Enemies will try to steal it, and Elites may ignore the party to hunt the carrier.

  2. Hold it briefly and you may be Favoured

    Your equipped Trinkets activate, empowering you and your allies.

  3. The Watcher sees all

    The longer one hero holds the Burden, the more likely they are to be cursed.

  4. Held too long, you falter

    You suffer the Prophecy's effect, exactly as if an enemy held the Burden.

  5. So pass it on

    Hand the Burden to a teammate whenever you like and share the load.

  6. Lose it and suffer

    The Prophecy's terrifying effect takes hold until the party wins it back.

Four Prophecies, four ways to fail

Each Prophecy changes the expedition and carries its own terrifying effect for whoever holds it against you.

  • Prophecy of Doom
  • Prophecy of Plague
  • Prophecy of Sorrow
  • Prophecy of Flame
"Defend it. Deliver it. Do not let it be captured."

Choose an Origin and a Role

Create Your Hero

Start with a class and species. Your traits, attributes, equipment, and skills determine the role you play in the party.

Follow the Journey

Development Log

Follow the game while it is being made. The devlog covers gameplay, art, animation, music, and netcode.